muraPOI: September 19, 2012

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  • Advice to New Teachers and New Students: Learning is a Quest: There are some nice quotes from Maryellen Weimar’s article.

    I wish more “teachers” (and administrators) really internalized this:

    Learning can happen without teachers, which means there’s no justification for teaching that doesn’t promote learning. This is why the focus on learning is more fundamental and why the best ways to improve teaching grow out of understanding how students are learning.

    And,

    “Consider questions more important than answers.”

    This is still a struggle, much of what goes on it seems is more about getting to the answer.

    Finally,

    “Take advantage of the opportunity to learn.”

    ^ This!

    (Via Faculty Focus, September 12, 2012)

  • Tough times on the road to Starcraft: A technical-ish (Part II is very technical) read about the development of Starcraft and some of the back history of development at Blizzard. I played Starcraft a bit back in the day, but I played Diablo and Diablo II a lot more! Patrick Wyatt writes, and I think this is important not just for software developers (emphasis added):

    “My experiences developing Warcraft, with frequent all-nighters coding, and later Diablo, where I coded fourteen-plus hour days seven days a week for weeks at a time, suffered me to learn that there wasn’t any point in all-nighters. Any code submissions [fusion_builder_container hundred_percent=”yes” overflow=”visible”][fusion_builder_row][fusion_builder_column type=”1_1″ background_position=”left top” background_color=”” border_size=”” border_color=”” border_style=”solid” spacing=”yes” background_image=”” background_repeat=”no-repeat” padding=”” margin_top=”0px” margin_bottom=”0px” class=”” id=”” animation_type=”” animation_speed=”0.3″ animation_direction=”left” hide_on_mobile=”no” center_content=”no” min_height=”none”][ha! what an appropriate word] written after a certain point in the evening would only be regretted and rewritten in the clear light of following days.

    Working these long hours made people groggy, and that’s bad when trying to accomplish knowledge-based tasks requiring an excess of creativity, so there should have been no surprises about the number of mistakes, misfeatures and outright bugs.

    (Via StartupDigest, September 14, 2012)

  • Marissa Mayer Reveals How She Keeps Employees From Quitting: This isn’t the only place I’ve seen this technique from Marissa Mayer at Yahoo. Trick is, it has to be backed up by individual accountability and productivity.

    The key to sustaining loyalty in employees is making sure they get to do the things that are most important to them outside of work,

    (Via Business Insider, September 12, 2012)

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